Don’t Forget! LOW WALLS! Watch your…feet…

This is a “hiccup” that I forget.  So I’m writing it down here in the hopes that it will force me to remember (hint: it won’t!)

You remember way back when, we talked about how floors don’t exactly follow the View Range rules?  Walls are kind of the same.  Except a lot more confusing.

This is hard to understand, so I’ll point you here and here (I especially like how that last one calls it a “feature”) for some different ways of explaining it.

Here are the criteria for this insanity:

  1. You have a wall
  2. The top is UNCONSTRAINED and not attached to anything
  3. Your View Range cuts through the wall
  4. The top of your wall is less than 6′ from the Bottom of the View Range

If your walls meet all these criteria, your wall will NOT show with the CUT style.  It will show PROJECTION.  Yes, even though you are cutting through it.

If you set the top of your wall to constrain to a level, any level, and then offset it, it will then show as CUT.  Or if you drop the bottom of your view range down so the top of the wall is at least 6′ from the bottom of the view range, it will show as CUT.

Seriously, there has to be a secret manual somewhere.  Indiana Jones and I will try to track it down soon.


2 thoughts on “Don’t Forget! LOW WALLS! Watch your…feet…

  1. jkunkel says:

    Hey! And you actually found the info in the help file! I was looking all through the sections on WALLS. Silly me… should have been looking at VIEWS. (which, sheepishly, actually kinda makes sense)

Comments are closed.